The new gladiators: Valve’s quest to turn e-sports into epic spectacle

See the original posting on The Verge

The question “what is Dota 2” will be asked more times this month than at any other point in the game’s past or future. Valve is presently hosting the marquee Dota 2 tournament of the year, The International 4 (TI4), and its incredible $10.5 million prize pool has garnered attention from corners of the world that wouldn’t traditionally care about professional gaming. Whatever else happens at the event, its significance as a flagbearer and emissary for e-sports to a mainstream audience is already assured. But Valve won’t be satisfied if you just learn about this game’s existence. It wants to recruit you into its sphere of addictively intricate gameplay.

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