The Assassin’s Creed curriculum: can video games teach us history?

See the original posting on The Verge

In Level Five, a movie first released in 1997 by the experimental French filmmaker Chris Marker, a young woman replays a World War II strategy game on an outdated computer again and again, working through various combinations of keystrokes in search of a different outcome, though it seems the game is hard-wired to only allow her one option.

The winning scenario she’s looking for is a less gruesome end to the Battle of Okinawa, where soldiers and civilians facing certain defeat committed…

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