Nier: Automata’s director explains why he wants to ‘continue to fail’

See the original posting on The Verge

Last week at the Game Developers Conference in San Francisco, hundreds of game developers lined up to listen to a man wearing a creepy moon mask. As 28,000 creators descended upon the city to discuss their trade, one of the longest lines was for a talk about Nier: Automata, the sequel to a largely unheralded role-playing game. Last year, Automata became a surprise critical and commercial success, selling more than two million copies and earning a fervent cult following. Along the way, director Yoko Taro became something of a cult celebrity. It’s a big change of pace for the infamously media-shy Taro, who wears a mask in public at most times to avoid showing his face. “It makes me angry to be so overpraised,” he tells me of the attention.

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