Go read this Vice piece about the history of toxic marketing in video games
See the original posting on The Verge
As an entertainment industry, gaming isnt that old its been around since the 70s, which makes it a baby compared to radio, film, and maybe even television. The story of most of that history has been one of technological progress; games today look very different than they did in the days of Pong.
Since Gamergate, however, the narrative has changed: theres a new and growing awareness of a toxicity thats been embedded seemingly in gaming itself. That has occasioned a reckoning of sorts, with people who care about games playing them, making them now thinking critically about the foibles of the industry that made them.