EA reveals new simplified progression system for Star Wars Battlefront 2

See the original posting on The Verge

Electronic Arts today announced a revamped progression system for Star Wars Battlefront 2 that pledges to be more linear and fair, following the heated controversy last November when the game first launched.

Originally, EA allowed players to purchase randomized loot boxes to unlock new heroes — characters like Luke Skywalker and Darth Vader, for instance. Players soon discovered, even prior to the game’s launch thanks to early access programs, that it would take dozens of hours to unlock popular characters without paying real money for more loot boxes. EA backtracked almost immediately given the immense backlash, and the company removed microtransactions from the game completely as a temporary fix.

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